Crimson Desert: Unlock the Kuku Cooler Blueprint (Invention of the Workshop)
How to unlock the Invention of the Workshop quest in Crimson Desert and get the Kuku Cooler Blueprint — the House Roberts, Serkis, and Alfonso requirements.
Quick Answer
To unlock the Invention of the Workshop questline (and the Kuku Cooler Blueprint via 'A Special Blueprint'), you need: Chapter 4 of the main story, House Roberts 10/10, House Serkis 3/13, and at least one House of Alfonso mission. House Serkis is the hard one to find — rescue the old man held by bandits at Anvil Hill in Hernand to start 'Flame Melting the Chains', then finish House Roberts to unlock the next Serkis quest 'Lord Amidst the Ruins'. After an Alfonso mission, the quest appears under Hernand Requests.
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The Kuku Cooler Blueprint is gated behind the Invention of the Workshop questline, which itself has a stack of faction prerequisites — and the House Serkis chain is famously hard to find. Here’s the full unlock path.
Short Answer
You need: Chapter 4 of the main story, House Roberts 10/10, House Serkis 3/13, and at least one House of Alfonso mission. House Serkis is the tricky one — at Anvil Hill in Hernand, rescue the old man held by bandits to start “Flame Melting the Chains”, then finish the House Roberts questline to unlock the next Serkis quest “Lord Amidst the Ruins”. After completing an Alfonso mission, Invention of the Workshop appears under Hernand Requests — finish its “A Special Blueprint” mission for the Kuku Cooler Blueprint.
Key Takeaways
- Requirements: Chapter 4, House Roberts 10/10, House Serkis 3/13, House Alfonso 1 mission.
- Start House Serkis by freeing the old man at Anvil Hill (Hernand) → “Flame Melting the Chains”.
- Finish House Roberts to unlock the next Serkis quest, “Lord Amidst the Ruins”.
- After an Alfonso mission, Invention of the Workshop appears under Hernand Requests.
- Complete “A Special Blueprint” for the Kuku Cooler Blueprint.
How Do You Unlock the Kuku Cooler Blueprint?
- Meet the prerequisites. Reach Chapter 4, and progress the factions: House Roberts 10/10, House Serkis 3/13, House Alfonso at least once.
- Find House Serkis. Open your map to Anvil Hill in Hernand — clear the bandits at the broken house to free the old man and receive “Flame Melting the Chains”.
- Chain the Serkis quests. Finish “Flame Melting the Chains”, then complete the House Roberts questline to unlock the next Serkis quest, “Lord Amidst the Ruins”.
- Do an Alfonso mission. Complete at least one House of Alfonso mission.
- Get the blueprint. Invention of the Workshop now appears under Hernand Requests — complete “A Special Blueprint” to earn the Kuku Cooler Blueprint.
FAQ
What are the requirements for Invention of the Workshop?
Chapter 4 of the main story, House Roberts 10/10, House Serkis 3/13, and at least one House of Alfonso mission.
Where do you start the House Serkis questline?
At Anvil Hill in Hernand — clear the bandits at the broken house to free the old man, starting “Flame Melting the Chains”.
How do you actually get the Kuku Cooler Blueprint?
Once Invention of the Workshop appears under Hernand Requests, complete its “A Special Blueprint” mission.
Related Guides
- Crimson Desert: How to Get the Sturdy Gatherables Chest — material storage (the Kuku Cooler handles food).
Sources
- Unlock Invention of the Workshop Quest | A Special Blueprint: Kuku Cooler — original video walkthrough by Fusion Thunder.
Fusion Thunder
Founder & EditorI'm Fusion Thunder, the founder of Beyond Max Level. I'm a lifelong gamer and content creator who doesn't just play games — I like to push them to their absolute limits. This site is the written extension of my YouTube channel, @BeyondMaxLevel, where I break down the open-world epics and big RPGs worth going deep on into clear, no-fluff guides you can actually follow.
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